DZ-Digging

DZ-Digging DZ-Digging
  • DZ-Digging
  • DZ-Digging

$15.00

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Dz-digging is a lightweight, plug-and-play digging script for VORP that lets players pull out a shovel and dig for randomized loot. It includes rotating high-tier digging zones (with optional map blips) that reward better loot tables, plus fully configurable drop chances and amounts. Digging uses dz-progressbar for a clean, immersive “dig time” and everything is designed to stay simple, fast, and easy to customize.

What does it do?
- Shovel usable item (pulls out a shovel and enables digging)

- Digging progress uses **dz-progressbar** (configurable time)

- Config-driven loot tables (chance + minAmount + maxAmount)

- Optional “nothing found” chance (regular + high-tier)

- High-tier digging zones (better loot, optional blip)

- Easy to edit + sell-ready configuration


Dependencies

Make sure these are installed and ensured before dz-digging:

- vorp_core : https://github.com/VORPCORE/vorp_core

- vorp_inventory : https://github.com/VORPCORE/vorp_inventory


Installation

1. Drop the **dz-digging** folder into your server resources folder.

2. Add this to your server.cfg: ensure dz-digging

Open `config.lua` to customize:

- Shovel item name

- Digging progress time + progressbar options

- High-tier zones + radius

- Loot tables (regular + high-tier)

- Nothing chance rates

- Blip settings (optional)

Notes

- The shovel item must exist in your VORP items table and match `Config.Digging.ShovelItem`.

- High-tier blips can be disabled in config if you want zones to be “secret”.

- Loot chances are **percentage-based** (0–100) per item.